
KidQuest
Designing Activities and Checkout web pages

Gwen Internship
As part of my internship with GWEN, I had to complete 7 design projects. Project 3 had the following description:
- Work with Vinny, a passionate product manager at Praxis Studio, on designing key pages for KidsQuest - an afterschool activities marketplace
- You'll create mid-fidelity wireframes for activities and checkout pages, navigate unexpected client pivots, and learn how to handle changing requirements
Activities Page
Objective
Build a mid-fidelity wireframe for an activities page of an afterschool activities marketplace
Challenges
- Build from scratch
- Fulfill all requirements in the scope
- Avoid scope creep
Scope
- Header with searchbar and filter
- Map function with minicard
- Activities list with sorting, on card: location, vendors, ages, ratings, price, time
- Filter options: distance, age, calendar, categories
Process
Problem Identification
Ideation
Design
Feedback and Redesign
Problem Identification
Problem: How do parents sort
and search activities to find
the right one for their child?
Ideation
Used Stitch to generate design ideas
From design 1: activity list, map layout, header
From design 2: filter sidebar
Design
Created design elements to meet scope:
Header (filter button, search bar)
Subheader (sorting function)
Activity Card (vendor, location, age, time, rating, price)
Initial Design
Problem: How do parents sort and search activities to find the right one for their child?
Solutions: Intuitive list with sorting, map function with minicard, filter function
Impact: Parents have multiple ways to sort (sorting, filtering) and search (list, map) for activities
Feedback and Redesign
- Introducting a calendar function instead of days of the week
Impact: Increasing specificity -> Better filtering results - Scope Adjustment: Adding tags to filter sidebar
Impact: More control over results-> Saving time
- Adding information to the map activity minicard
Impact: More information -> More confidence - Adjusting map activity design
Impact: Improve contrast and visibility
Checkout Page
Objectives
Build a mid-fidelity wireframe for the checkout page of an afterschool activities marketplace
Challenges
- Expansive scope
- Presenting a lot of information in a visually appealing way
- Creating an intuitive user flow
Scope
- Activities section: attending, name, time, vendor, add-ons
- Contact & Information: emergency contacts, notes, opt-ins, waivers
- Payment: saved methods, adding a new card
- Order summary: payment breakdown, promo code, T&Cs, security verification
Problem Identification
Problem: How do users complete the
checkout flow quickly and effectively?
Design
Problem: How do users complete the checkout flow quickly and effectively?
Solution: Multi-step checkout with clear action items and fixed order summary
Impact: Intuitive user flow that isn't visually overwhelming
Feedback
Received feedback on:
- Reworking call-to-action button depending on which
section is active and if the necessary fields are filled
- Indicating required fields in the information section
- Adding options to delete/update payment methods
Redesign
Impact of:
- Revised call-to-action button: Guiding users through flow
- Indicating required fields: Avoiding pain points
- Updating payment method buttons: Improve optionality
Lessons Learned
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- It's important to go through multiple rounds of feedback and redesign
- Center the user flow, and the user's ability to complete the task
- Give the user options without presenting unnecessary information
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Selected Works


